Скачать торрент Phantom Doctrine - Deluxe Edition (Good Shepherd Entertainment) (RUS|ENG|MULTi8) (v1.1 | upd. 15.02.2019) [L] - GOG

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post 08-Окт-18 12:27

Планируется ли обновление непосредственно раздачи? Уж больно долго по 50 кб/с качать куски патча...


post 30-Окт-18 04:32 (спустя 21 день)

Торрент файл перезалит. Игра обновлена до версии v1.0.8. Добавлено новое DLC - Scare Tactics.
Patch 1.0.8 & Scare Tactics DLC (29 October 2018):
Patch 1.0.8 & Scare Tactics DLC (29 October 2018)

We are back with another set of updates and additions to mark the upcoming Halloween season! You may find the detailed description of all the improvements and changes below. As always, we want to thank you for your ongoing support, suggestions, conspiracy theories and being a community any Developer would envy.

Get into the spirit of the season and bolster your agency with Spooky Spooks and Pumpkin Spies!
New, Halloween-themed character customization options: new hair and eye colors, face painting and unique.. headgear
For a short time Halloween-themed models and textures will appear throughout the tactical levels so keep an eye out!

A pack of new character customization options has been added: headgear, clothes and accessories
Two brand new multiplayer maps: Unit ‘Theta’ and Safehouse
The Loadout Screen now has buttons to strip non-participating Operatives of their gear, deselect the tactical team and clear the Support section, all for a more streamlined experience
Added new warning pop-ups after selecting “Restart”, “Exit to main menu” or “Exit to desktop” from the pause menu
Exiting from an active multiplayer game requires confirmation
Selected multiplayer maps are now visualized in the lobby
Unlocking of Body Engineering compounds has been tweaked and improved to facilitate access to early game unlocks later on
Items obtainable early in the campaign are now more readily available in late game
The “Actor” perk can now be switched in the main menu to work the way it used to post-launch (disregarding the enemy Agents field of view)
The pop-up window in strategic gameplay about new secrets can now accommodate up to 4 lines of text
The list of aliases used in Secret Files has been significantly expanded
Technologies unlocked by campaign progress now have a ‘New’ marker visible
Formatting of descriptions for Technologies in the Workshop has been improved
The delay before arrival of reinforcements has been corrected at the beginning of the KGB campaign
Buttons on world map pop-ups have been adjusted to match the text size for their corresponding choices
Navigational buttons in the multiplayer session setup screen have been improved
The ambient sound in hideout facilities has been adjusted
Health bar in action camera view has been repositioned
Placement of targets behind high cover during incoming fire has been improved
Line of fire in full auto mode to targets behind cover on higher floors has been tweaked
Improved wind sway animations for potted plants
Improved movement and idle animations for female Operatives
Idle animations improved for civilians standing by tables
Use animation for Heartbeat Sensor
Miscellaneous animation and model improvements for the character customization process
Multiple minor localization tweaks and fixes

Eliminated a potential blocker in chapter 6. of the campaign
Solving two secret files at once no longer causes any issues
Reassigning agents between jobs using key bindings will no longer causes rare issues with progression
Miscelanneous fixes and stability improvement
Vancouver’s icon will no longer be obscured by UI text
Infirmary can now correctly be fully upgraded
Buttons now display correct states on side story pop-ups in the world map
Deployment zones can no longer be switched using the pause keyboard shortcut
A character’s make-up will now be correctly visible on all screens
The game can no longer be saved in the deployment phase
Controller inputs will no longer be registered on game loading screens
Improved descriptions for “Respiratory” and “Sensory” Operative stats
Improved and clarified descriptions for tooltips on the Loading Screen
The number of secrets to be found will now correctly decrease when an enemy
Miscellaneous improvements to tooltips, labels and descriptions
Clothes will now fit agents of all body types correctly
Agent portraits repositioned in the location window to correct a minor issue in English and French versions
Miscellaneous improvements and fixes for graphics and displays

If you encounter any issues, wish to chat about Phantom Doctrine or just poke the Devs, our Official Discord Server http://discord.gg/cfg is always the best place to visit.


post 30-Окт-18 13:05 (спустя 8 часов)

Стрельбу наконец-то пофиксили? Или опять через пол карты убивать будут?


post 04-Ноя-18 13:52 (спустя 5 дней)

Почему во время инсталла она выжирает место на системном диске? Больше некуда разархивироваться, кроме как в C:\Temp?


post 15-Янв-19 10:23 (спустя 2 месяца 10 дней)

Торрент файл перезалит. Игра обновлена до версии v1.0.9.
Отдельного обновления нету.
Patch 1.0.9:
Phantom Doctrine Patch 1.0.9

Greetings, Agents!

This time we're back with some additional content to spice up tactical side missions and provide you with some more insight on various mechanics and features in Phantom Doctrine. Also, we fixed some of the issues kindly reported by you, for which we're very grateful. You may review all of the changes below. Thank you very much for your ongoing support and now we're getting back to work, as more is in store. :steamhappy:

Improvements & added content

New variations of side missions throughout the entire campaign. They were added to the random pool of the following mission types:
Conspiracy Cell
Enemy Recon
Informer Assassination
An in-game encyclopedia, full of information and hints regarding all aspects of gameplay in Phantom Doctrine. It’s available from the main menu as well as from the pause menu during strategic and tactical play


Fixed: endless black screen during the first launch of the game
The interface can no longer be locked by bringing up the pause menu at the exact moment a panel on the world map opens
The “ASSIGN” tooltip will no longer appear in all free slots at the same time on the Loadout screen after entering a secret cheat code on the gamepad ;)
Fixed: buttons on the Loadout screen are no longer assigned to both the support powers list and to unassigning agents / unequipping gear
Suppressors have been slightly adjusted for a better fit on some weapons
An enemy agent with the “Cabal Sleeper Agent” influence perk will correctly join the player’s team when combat is triggered in the first turn
Enemy agents correctly appear on the POI screen from a tactical mission which ends in failure
Minor text fixes


post 15-Фев-19 06:42 (спустя 30 дней)

Торрент файл перезалит. Игра обновлена до версии v1.0.9.
Отдельного обновления нету.
Patch 1.1:
Phantom Doctrine Full Clearance Update 1.1

Greetings, Agents!

We are back with another patch for Phantom Doctrine, this time introducing Update 1.1! :steamhappy:

You will finally be able to alter the foundations of your spy agency by meddling with our declassified parameter sheets, and include some of your own ideas, based on a guide we've put together for you. Update 1.1 also includes additional Investigation Board content, improved support for ultrawide resolutions, minor improvements and bugfixes listed below.

As always, we sincerely hope that you'll enjoy the new possibilities, and the entire Team wants to express its gratitude for your ongoing support. Stay vigilant, Agents!

Mod support

A plethora of game parameters can now be accessed and modded via .csv files to provide new gameplay experience with Phantom Doctrine
Custom agent portraits can be loaded into the game
Standard enemies can have their outfit presets changed
You may modify images, texts and parameters of the existing sidestories or even create your new sidestory events to add some interesting context to the main plot
You may modify all in-game text or create your own localization, however, it will be a bit more tricky

All the details concerning modding and localization can be found here.

Improvements & added content

Additional variants of Investigation Board snippets and new satellite photos
Improvements to the already available names and surnames for Agents of various nationalities, and addition of new ones for more variety
Cabal and Beholder Agents were subject to some body engineering treatments and had their stats balanced
The Point of Interest popup on the World Map now displays the maximum number of Agents that may embark on a given Assault Mission
Agents carrying bodies have been trained to open and close doors on demand
VFX tweaks for weapon muzzle flashes and explosions


The "plant explosives" mission type is now always loaded with the appropriate non-story levels
Bargain ability Damage Threshold tooltip is now consistent with the actual boosted value (50DT instead of 200DT)
Alt-tabbing while having the gamepad selected as the primary input device no longer causes the game to receive additional input from the mouse
Workshop’s crafting assignment button states should now be more consistent with other facilities
Tiles no longer guarded by enemy units after the effect of the Distract ability fades are not marked as dangerous anymore
Fixed: The issue of agents being sometimes blurred out in the Forger’s Agent Customization screen
The game can now be launched also in 3840x1080, 3440x1440 and 2560x1080 resolutions, providing proper access to the Main Menu
All loading screens should be now properly displayed in ultrawide resolutions
All Investigation Board files and snippets regardless of the chosen language are now properly displayed and accessible also in the 1280x1024 resolution
Fixed: A rare occurrence in which enemy agents who were supposed to enable the CCTV systems were not only disabling them, but also hijacking the game camera altogether, resulting in a softlock
Various text and localization fixes


post 26-Фев-19 12:37 (спустя 11 дней)

Дайте докачать, пожалуйста - уже неделю мучаюсь((

Текущее время: 17-Сен 20:22

Часовой пояс: GMT + 3

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